Hey dear void of the internet.
First, to encourage all my watchers friendz etc... to check out, join and contribute to Rettie's awesome (pervy?) concept/group: Rettosukero
is obviously better at selecting sexy spacesuits than advertising her own group, so don't hesitate to spread the word.
Secondly, I'd like to encourage all iOS deviants out there to try out my coming game, The Strain
. If you want a promo code to dl the thing free, leave a comment below, thanks.
So, what is it? The strain is a weird shooting game with a couple of exciting features...Darwinian evolution
: Instead of progressing by clearing designed 'stages' you face enemies that reproduce and evolve over time.Challenging touch controls
: Unlike other shooters where you auto-fire at everything that moves, in this game you only shoot when moving forward, in the direction of motion.
Of course somebody will complain that it's constraining or something.I originally tried this as I was testing the 2P mode...
(there is one! if you know any 'old skool' vertical shooter with a 2P mode totally give me a shout, I'll be so very curious about it).
...and thought it really refreshed / transformed the shooting style, a bit like jostling. So I kept it.
I really love the concept of evolution - it's not just a theory, it actually works
and can even be used to solve real-world problems.(previously I used evolutionary methods to guess the best way to organise the delivery of take-away food - if you ever worked in a shop and needed to figure which driver should pick up what orders you know where this is coming from
I've been having a hard time tuning the rules of the game, so that players can feel how the enemy units evolve over time. At least I'm satisfied that the game can feel quite different from one play to the next, and does get significantly harder as you play on.